![]() ![]() Each level grants rewards upon completion. Three require a specific number of secret coins hidden within the official levels (also obtained by completing map packs), and the four platformer levels (three of which are initially locked) require the previous to be completed. There are 26 official levels in the full version of Geometry Dash, 20 of which are unlocked upon installation. Furthermore, pads and orbs can be used to move the player in varying directions or change gravity. Player movement is further complicated by portals that allow the player to change between the eight game modes, reverse gravity, make the icon smaller, mirror the direction of their movement, change their speed, or teleport. The player's icon takes the form of one (or two when in dual mode) of eight different game modes, each of which behaves differently with each interaction. The timing and rhythm of the in-game music are key parts of the game, often relating to each other. There is a 'practice mode' in which a player may place checkpoints to survey or practice a level but is unable to collect coins or gain progress for normal mode. The level restarts if the player crashes into an obstacle, such as a spike, a sawblade, a wall, or a ceiling. The player manipulates the movement of their icon through input in the form of pressing or holding to reach the end of a level. Gameplay The beginning of 'Electroman Adventures', the thirteenth level in the gameĪs a single-button game, Geometry Dash can be played with a touchscreen, keyboard, mouse, or controller. Three other spin-off games in the series have been made: Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero. In-game currency, such as stars, moons, coins, mana orbs or diamonds, can be obtained from various sources, such as levels (both official and user-created) or chests. It has a level creation system, where players can create their own custom levels, share them online and play levels designed by other players. Geometry Dash consists of 26 full-length levels made by its developer 22 are auto-scrolling, and 4 are 'platformer' levels. ![]() In Geometry Dash, players control the movement of an icon and navigate music-based levels while avoiding obstacles such as spikes. ![]() The game was released on 13 August 2013 on iOS and Android, and the Windows and macOS versions on 22 December 2014. Geometry Dash is a side-scrolling music platforming game series developed by Robert Topala. IOS, Android, Windows Phone, Microsoft Windows, macOS ![]()
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